PRIVACY PROTOCOL

CLASSIFIED // EYES ONLY

01 // DATA ARCHITECTURE

SquadLink operates on a Peer-to-Peer (P2P) Mesh network utilizing WebRTC technology. This means audio streams connect directly between user devices (Operator to Operator).

>>> We do not store, record, or intercept voice data on our servers.

02 // EPHEMERAL METADATA

Room IDs and Nicknames are temporary identifiers stored in volatile memory. Once a frequency (room) is destroyed or all operators disconnect:

  • All room metadata is purged.
  • No logs of conversation participants are retained.
  • No history tables are written to persistent storage.

03 // LOCAL STORAGE

We respect your device autonomy. Any persistence is strictly client-side via your browser's LocalStorage:

- User Callsign (Nickname)
- Audio Volume Settings
- Microphone/Speaker selection preferences

No tracking cookies or marketing pixels are deployed on this frequency.

04 // SOVEREIGN INFRASTRUCTURE

To bypass strict firewalls (NAT Traversal), we utilize our own private, open-source (Coturn) self-hosted STUN/TURN infrastructure. By managing our own nodes, we eliminate third-party data handlers entirely.

These protocols are used solely to establish a secure handshake between operators. Our infrastructure is blind to your data—it can neither decrypt nor store the voice payload traversing the link.